JAVASCRIPTChess
Guide

Click one of the white pieces, then click to where you'd like it to
move to (this has to be a legal chess move). A record of your move will
appear under the 'Game Log', and your opponent will respond with a move.
Check both 'CPU White' and 'CPU Black' to watch a game.
Chess Primer

Chess is played on a board divided into 64 equal squares: The aim of
the game is to win by trapping your opponent's king ('checkmate').
White is always first to move and players take turns alternately moving
one piece at a time.
Each type of piece has its own method of movement. A piece may be moved
to another position or may capture an opponent's piece.
With the exception of the knight, a piece may not move over or through
any of the other pieces.
The game ends when one of the players captures his opponent's king,
when one of the player's resigns, or there is a stalemate.
When a player's king is threatened by an opposing piece, it is said
to be 'in check'.

The value of pieces are: King = Aim; Queen = 9; Rooks = 5 each; Bishops
= 3 each; Knights = 3 each; Pawns = 1 each
Basic
Moves in Chess
The basic moves of chess are as follows:
Pawn Moves

Pawns cannot move backward or sideways, but must move straight ahead
unless they are taking another piece.
Generally pawns move only one square at a time. The exception is the
first time a pawn is moved, it may move forward two squares as long
as there are no obstructing pieces.

Rook Moves

The rook can move any number of squares in a straight line along any
column or row.

Knight Moves

The knight is the only piece on the board that may jump over other pieces.
The knight's movement can be viewed as an 'L' laid out at any horizontal
or vertical angle.

Bishop Moves

The bishop may move any number of squares in a diagonal direction until
it is prevented from continuing by another piece.

Queen Moves
The Queen can move as many squares as she desires and in any direction
(barring any obstructions).

King Moves
T he king can move one square in any direction.

Castle Moves
Castling is a special defensive manoeuvre. It is the only time in the
game when more than one piece may be moved during a turn.
Castling only occur if there are no pieces standing between the king
and the rook. Neither king nor rook may have moved from its original
position. There can be no opposing piece that could possibly capture
the king in his original square, the square he moves through or the
square that he ends the turn. The king moves two squares toward the
rook he intends to castle with (this may be either rook).

En Passant
En Passant can only occur when a player exercises his option to move
their pawn two squares on its initial movement. When this happens, the
opposing player has the option to take the moved pawn 'en passant' as
if it had only moved one square. This option only stays open for one
move.

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